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Video Games are NOT the main cause of real life violence

arg-fallbackName="MillionSword"/>
He says that video games DO cause violence if the parent doesn't interact with their children. I disagree. Video games may desensitize you but I'm pretty sure they do not make you violent in any situation.
 
arg-fallbackName="Doc."/>
Video games don't really make children violent (well there were exceptions I believe), what the do is that they make them more ummm... indifferent (and maybe even tolerant at some rate) to violence, and so does the media and the films with murder and sadism in it.
 
arg-fallbackName="borrofburi"/>
Doc. said:
Video games don't really make children violent (well there were exceptions I believe), what the do is that they make them more ummm... indifferent (and maybe even tolerant at some rate) to violence, and so does the media and the films with murder and sadism in it.
Please provide evidence.
 
arg-fallbackName="Eidolon"/>
Aught3 said:

The only problem I see with that study is that the effect could have gone both ways. Instead, then could have shown a violent video, and then had them play a violent game and the effect would have probably been the same. So its not the fact that is was a violent video game, but the fact that violence was seen period. Modern video game consoles have gotten to the point graphically that they aren't much off of watching an actual movie so if a claim is made that video games cause violence, they need to also address if whether or not regular motion picture media does the same.
 
arg-fallbackName="Aught3"/>
Eidolon said:
The only problem I see with that study is that the effect could have gone both ways. Instead, then could have shown a violent video, and then had them play a violent game and the effect would have probably been the same. So its not the fact that is was a violent video game, but the fact that violence was seen period.
Well sure, but isn't that the point? Being exposed to violence in one context desensitises you to violence in another context. This study seems to demonstrates that violent video games can contribute to this desensitisation.
 
arg-fallbackName="Jorick"/>
Aught3 said:

While that's an interesting tidbit they found, it really does nothing except possibly show a form of sensory adaptation for concepts rather than physical senses. Of course someone will be more desensitized to violence right after spending time viewing it; it's the same as how you'll feel less of the natural heat of the day just after stepping out of a hot tub. And just like how you'll cool down by staying out of the hot tub, so too there might be no permanent effect with video game (or any media) violence. If they could find a long-term desensitization effect, that would be something. This study proves nothing long-term, just short-term.
 
arg-fallbackName="Doc."/>
borrofburi said:
is that they assume humans don't distinguish between imagination and reality, and I think that assumption needs evidence (and hence shouldn't be an assumption).

adults do, children don't. I've been watching some horror film lately and my cousin who is 8 came and asked "is this real?" i of course said that it is not, but it didn't seem to calm him down so i just turned it off.
Please provide evidence.


People see murder nearly every day on the television and they kind of get used to it. I've seen videos on youtube about the war which happened a year ago, of course the authors of videos tended to use as much footage of violence as they could, and the comments did not actually shout out shock.
 
arg-fallbackName="borrofburi"/>
Doc. said:
borrofburi said:
is that they assume humans don't distinguish between imagination and reality, and I think that assumption needs evidence (and hence shouldn't be an assumption).
adults do, children don't. I've been watching some horror film lately and my cousin who is 8 came and asked "is this real?" i of course said that it is not, but it didn't seem to calm him down so i just turned it off.
The very fact that he asked "is this real?" indicates that he *does* make the distinction. It's still scary though, even if you know in the back of your mind it isn't real. However this is not evidence, this is anecdotal at best.
Doc. said:
Please provide evidence.
People see murder nearly every day on the television and they kind of get used to it. I've seen videos on youtube about the war which happened a year ago, of course the authors of videos tended to use as much footage of violence as they could, and the comments did not actually shout out shock.
This is an attempt at content analysis without rigid analysis, specific population, boundaries, or target; thus not evidence. Surely it's not just personal anecdote saying "I thought people should have been more shocked, thus these people are desensitized, thus the video games did it."?
 
arg-fallbackName="Doc."/>
The very fact that he asked "is this real?" indicates that he *does* make the distinction. It's still scary though, even if you know in the back of your mind it isn't real. However this is not evidence, this is anecdotal at best.

well what else did you want, the real evidence would be scientific research and statistics not just a single case and somebody's personal opinion. and surprisingly i can not provide it :lol:

this particular child though, he has a very big imagination, he is extremely afraid of horror films (even ones that are not really scary) and usually runs away when he sees one. i do believe his line between the real world and the world in TV is quite thin.

However I could ask one person who might be an authority on a subject and post it after.

. Surely it's not just personal anecdote saying "I thought people should have been more shocked, thus these people are desensitized, thus the video games did it."?

I'm not saying that just video games did it. there are lots of other factors but I'm thinking video games may have some influence on this.
 
arg-fallbackName="borrofburi"/>
Doc. said:
well what else did you want, the real evidence would be scientific research and statistics not just a single case and somebody's personal opinion. and surprisingly i can not provide it :lol:
Exactly, these studies need to be done otherwise we're all just making shit up because we think it makes sense.
Doc. said:
Surely it's not just personal anecdote saying "I thought people should have been more shocked, thus these people are desensitized, thus the video games did it."?
I'm not saying that just video games did it. there are lots of other factors but I'm thinking video games may have some influence on this.
My problem is there are a LOT of shaky connections there: "I thought people should have been more shocked" is not the same thing as "desensitized", as well as maybe the desensitization is from the fact that we are in a war and have seen a lot of REAL images of violence, and thus I find your connection a weak possibility at best.


That having been said, if you can use anecdotal so can I: I play violent video games, I love blood and gore in my video games, I love it in my movies (I've seen all the saw movies, though I think that anything after the second one was kind of boring for the plot was pathetic), etc. And yet I still felt sick to my stomach when I watched the video of those two teens with a hammer slowly bludgeoning a homeless guy to death (and indeed feel a little sick and sad just thinking about it). It's not so bad when I see a real video of someone blowing up, but that's primarily a result of them usually dieing quickly, and hopefully relatively little suffering. I also don't feel as bad when it's more than a few individuals because my tribal brain has difficulty dealing with numbers larger than that (it can, but the larger the number the more it does so only in a theoretical abstract sense).

So, at least for me, I do very much make the distinction between real and fake violence. Though this is clearly not evidence (at least not more than "at least one person makes this distinction" type of evidence), it is something to think about and perhaps add fuel to the discussion.
 
arg-fallbackName="Zylstra"/>
if it weren't for Grand Theft Auto, Jack the Ripper never would have heart anyone
 
arg-fallbackName="nemesiss"/>
if video games make kids violent, i sure want to know what kind of violence Tetris would provoke...

video games with graphic violence might provoke some kids and perhaps also some adults to bad behavior.
a study done one race games has shown that people play those games tend to drive a bit more reckless.
i do agree that parental interaction is important, because they are responsible for the behavior of their offspring.
if the child or young adult tends to show certain behavior which is not good, then its their role as parent to correct that.

As for the games, its also important how kids obtain certain games. certain games are not suited for minors and if parents just buy them without taking a minute to look at the game before buying... thats just stupid. then you got loan-downs, where the games is obtain from someone else, like friends, but also family. you still have the same result.

Now i don't think parents should get all Stalin on their kids, because that doesn't give the kid the chance to develop one their own.
if the kid plays a violent game, but hides it from his parents... then the kid must have some understanding why he shouldn't be playing that game. kids are NOT dumb, mostly just ignorant.


if i have kids, im sure i will play games like Street Fighter 17or whatever version it is with my kids... but atleast i shall attempt to explain the difference between games and reality.
 
arg-fallbackName="nasher168"/>
Surely it could be that reckless people are attracted to those sorts of games! Not necessarily the other way round! Silly biased surveys.
 
arg-fallbackName="Doc."/>
Okay here's a thought, notice how emotional people sometimes get when watching a film or playing a video game. have you ever cried from a film? I have, I think most people have (i remember as a child i cried several times on "Lion King" when that muphasa lion dies and Simba goes and pushes him saying "get up dad" or something lol). same thing with fear, i can't play creepy video games, my heart starts beating mad.

My point is that even if you know that things there are not real, it still affects you in many ways.
 
arg-fallbackName="Nogre"/>
Responded to another thread along these lines at some point... But basically, it's accepted that violent video games increase "aggressive" behavior to some extent. But they've also found that social games actually do the exact opposite, and possibly to a much greater extent. So it really depends on what kind of games you're dealing with, and again, the biggest negative effects they could legitimately come up with were "aggressive tendencies" if I recall the phrasing correctly. Which is a far cry from anything significant.
 
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