Snufkin
New Member
Unlimited Detail technology is a graphics rendering technology made by a company called Euclideon.
The technology blows away other technologies in terms of the amount of detail it can display (by over 100,000 times), and it doesn't even require a graphics card. A lot of people are very excited about it, but I'm very sceptical that it actually exists. I'm not a graphics programmer, but I am a developer and I have made a few small games.
My main concerns are:
I wrote a blog post about it here, which explains some of my thoughts in more detail, and gives links to my sources.
Am I justified in thinking it's an investment trap?
The technology blows away other technologies in terms of the amount of detail it can display (by over 100,000 times), and it doesn't even require a graphics card. A lot of people are very excited about it, but I'm very sceptical that it actually exists. I'm not a graphics programmer, but I am a developer and I have made a few small games.
My main concerns are:
- There have been no realtime (interactive) demonstrations of the tech even though it was created over three years ago.
- No other companies have been involved with the technology.
- Bruce Dell didn't know what a CPU cache was after developing the technology:
Could some one please explain to me what memory cache is and why I have never encountered it in C programming. - The original website's technical contact was Bruce Dells fathers caravan rental company.
- Bruce Dell claims to have been CEO of Unlimited Detail since 1995 which would mean he was CEO of the company at around twelve years old.
- Even three years after Unlimited Detail videos were released, no comparable technology has been developed. The closest thing is probably atomontage which is light years behind what Unlimited Detail claims.
Industry experts feel the same way I do.
I wrote a blog post about it here, which explains some of my thoughts in more detail, and gives links to my sources.
Am I justified in thinking it's an investment trap?